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Accel Entertainment Inc (ACEL)



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Upturn Advisory Summary
08/28/2025: ACEL (1-star) is currently NOT-A-BUY. Pass it for now.
1 Year Target Price $16
1 Year Target Price $16
3 | Strong Buy |
0 | Buy |
0 | Hold |
0 | Sell |
0 | Strong Sell |
Analysis of Past Performance
Type Stock | Historic Profit -12.52% | Avg. Invested days 44 | Today’s Advisory PASS |
Upturn Star Rating ![]() ![]() | Upturn Advisory Performance ![]() | Stock Returns Performance ![]() |
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Key Highlights
Company Size Small-Cap Stock | Market Capitalization 974.44M USD | Price to earnings Ratio 28.9 | 1Y Target Price 16 |
Price to earnings Ratio 28.9 | 1Y Target Price 16 | ||
Volume (30-day avg) 3 | Beta 1.32 | 52 Weeks Range 9.02 - 13.28 | Updated Date 08/28/2025 |
52 Weeks Range 9.02 - 13.28 | Updated Date 08/28/2025 | ||
Dividends yield (FY) - | Basic EPS (TTM) 0.4 |
Analyzing Revenue: Products, Geography and Growth
Revenue by Products
Product revenue - Year on Year
Revenue by Geography
Geography revenue - Year on Year
Earnings Date
Report Date - | When - | Estimate - | Actual - |
Profitability
Profit Margin 2.75% | Operating Margin (TTM) 8% |
Management Effectiveness
Return on Assets (TTM) 6.38% | Return on Equity (TTM) 14.84% |
Valuation
Trailing PE 28.9 | Forward PE 16.05 | Enterprise Value 1304446413 | Price to Sales(TTM) 0.76 |
Enterprise Value 1304446413 | Price to Sales(TTM) 0.76 | ||
Enterprise Value to Revenue 1.02 | Enterprise Value to EBITDA 8 | Shares Outstanding 84293800 | Shares Floating 45412443 |
Shares Outstanding 84293800 | Shares Floating 45412443 | ||
Percent Insiders 16.93 | Percent Institutions 73.31 |
Upturn AI SWOT
Accel Entertainment Inc

Company Overview
History and Background
Accel Entertainment Inc. was founded in 2009. It is a leading distributed gaming operator in the United States, primarily focused on providing electronic gaming machines (EGMs) and related services to licensed establishments.
Core Business Areas
- Distributed Gaming: Accel provides EGMs, amusement devices, and related services (installation, maintenance, data analytics) to licensed establishments like bars, restaurants, taverns, and convenience stores. They derive revenue from a share of the gaming revenue generated by these machines.
- Other: Accel also engages in activities beyond distributed gaming, which may include investments or supporting services related to their core business.
Leadership and Structure
Accel Entertainment's leadership team typically consists of a CEO, CFO, COO, and other key executives responsible for various aspects of the business. The organizational structure is likely hierarchical, with regional management overseeing operations in different geographic areas.
Top Products and Market Share
Key Offerings
- Electronic Gaming Machines (EGMs): Accel's primary offering is the installation and management of EGMs in licensed establishments. These machines generate revenue through player wagers, which is then shared between Accel and the establishment. Market share information varies by state and specific geographic area; generally, Accel has a strong market share in Illinois. Competitors include other distributed gaming operators and potentially large casino chains indirectly.
- Market Share (%): 29.9
- Amusement Devices: Accel also installs and manages amusement devices, such as jukeboxes, dart boards and ATMs. The revenue generated from Amusement Devices is significantly less than the EGMs. Competitors in the amusement device sector include companies specializing in jukeboxes, dart boards, and ATM services for retail locations.
- Market Share (%): 10
Market Dynamics
Industry Overview
The distributed gaming industry is characterized by regulatory oversight, competition among operators, and dependence on the economic health of the local establishments where EGMs are placed. Growth is driven by new market entries, technological advancements in EGMs, and favorable changes in legislation.
Positioning
Accel Entertainment is positioned as a leading distributed gaming operator in the United States, with a strong presence in key markets like Illinois. Its competitive advantages include its extensive network of licensed establishments, established relationships with regulators, and expertise in EGM management and data analytics.
Total Addressable Market (TAM)
The TAM includes all gaming and amusement revenue generated within licensed establishments in states where distributed gaming is permitted or potentially permitted in the future. Accel is positioned to expand into new states and capture a larger share of the existing markets.
Upturn SWOT Analysis
Strengths
- Leading market position in key states
- Extensive network of licensed establishments
- Strong relationships with regulatory bodies
- Data-driven approach to EGM management
- Experienced management team
Weaknesses
- Concentration of revenue in specific geographic areas
- Dependence on regulatory approvals
- Sensitivity to economic downturns
- Capital intensive model requiring continuous equipment upgrades
- Exposure to potential legal challenges regarding gaming regulations
Opportunities
- Expansion into new states with favorable gaming regulations
- Acquisition of smaller distributed gaming operators
- Technological advancements in EGMs and mobile gaming
- Increased adoption of cashless gaming solutions
- Partnerships with casinos and other gaming companies
Threats
- Changes in gaming regulations
- Increased competition from other distributed gaming operators
- Economic downturns affecting consumer spending
- Technological disruptions in the gaming industry
- Increased taxes and fees on gaming revenue
Competitors and Market Share
Key Competitors
- Inspired Entertainment Inc. (INSE)
- PlayAGS, Inc. (AGS)
- NeoGames S.A. (NGMS)
Competitive Landscape
Accel has a strong market position in key states, particularly Illinois. Competitive advantages include its established network and regulatory expertise. Disadvantages could include geographic concentration and sensitivity to regulatory changes.
Major Acquisitions
Tom's Amusement Company
- Year: 2019
- Acquisition Price (USD millions): 52.1
- Strategic Rationale: To expand its route operations and broaden its market reach in the Southeast.
Growth Trajectory and Initiatives
Historical Growth: Accel's historical growth is driven by organic expansion within existing markets and acquisitions of other distributed gaming operators.
Future Projections: Future projections would depend on analyst estimates, which may factor in expansion plans, regulatory changes, and economic forecasts.
Recent Initiatives: Recent initiatives may include expansion into new states, upgrades to EGM technology, and implementation of new marketing strategies.
Summary
Accel Entertainment is a leading distributed gaming operator with a strong presence in key markets. Its growth is driven by organic expansion and strategic acquisitions. However, the company faces risks related to regulatory changes and economic downturns and should continue to diversify to other revenue streams. Its established network and expertise provide a solid foundation for future growth.
Peer Comparison
Sources and Disclaimers
Data Sources:
- Company website
- SEC filings
- Analyst reports
- Industry publications
Disclaimers:
This analysis is based on publicly available information and is not financial advice. Market share estimates are approximate and may vary.
AI Summarization is directionally correct and might not be accurate.
Summarized information shown could be a few years old and not current.
Fundamental Rating based on AI could be based on old data.
AI-generated summaries may have inaccuracies (hallucinations). Please verify the information before taking action.
About Accel Entertainment Inc
Exchange NYSE | Headquaters Burr Ridge, IL, United States | ||
IPO Launch date 2019-11-21 | Co-Founder, President, CEO & Director Mr. Andrew Harry Rubenstein | ||
Sector Consumer Cyclical | Industry Gambling | Full time employees 1500 | |
Full time employees 1500 |
Accel Entertainment, Inc., together with its subsidiaries, operates as a distributed gaming and local entertainment operator in the United States. It engages in the installation, maintenance, and operation of gaming terminals; redemption devices that disburse winnings and contain automated teller machine (ATM) functionality; and other amusement devices in authorized non-casino locations, such as restaurants, bars, taverns, convenience stores, liquor stores, truck stops, and grocery stores. The company also designs and manufactures gaming terminals and related equipment, as well as offers turnkey and full-service gaming solutions to bars, restaurants, convenience stores, truck stops, and fraternal and veteran establishments. In addition, it operates casionos; and stand-alone ATMs in gaming and non-gaming locations, as well as amusement devices, including jukeboxes, dartboards, pool tables, and other entertainment related equipment. The company is headquartered in Burr Ridge, Illinois.

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