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Gravity Co Ltd (GRVY)



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Upturn Advisory Summary
08/14/2025: GRVY (1-star) has a low Upturn Star Rating. Not recommended to BUY.
Analysis of Past Performance
Type Stock | Historic Profit 4.45% | Avg. Invested days 42 | Today’s Advisory Consider higher Upturn Star rating |
Upturn Star Rating ![]() ![]() | Upturn Advisory Performance ![]() | Stock Returns Performance ![]() |
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Key Highlights
Company Size Small-Cap Stock | Market Capitalization 433.47M USD | Price to earnings Ratio 7.36 | 1Y Target Price - |
Price to earnings Ratio 7.36 | 1Y Target Price - | ||
Volume (30-day avg) - | Beta 1.26 | 52 Weeks Range 53.12 - 82.56 | Updated Date 06/29/2025 |
52 Weeks Range 53.12 - 82.56 | Updated Date 06/29/2025 | ||
Dividends yield (FY) - | Basic EPS (TTM) 8.48 |
Earnings Date
Report Date - | When - | Estimate - | Actual - |
Profitability
Profit Margin 16.01% | Operating Margin (TTM) 16.05% |
Management Effectiveness
Return on Assets (TTM) 6.34% | Return on Equity (TTM) 14.78% |
Valuation
Trailing PE 7.36 | Forward PE - | Enterprise Value 4922816 | Price to Sales(TTM) - |
Enterprise Value 4922816 | Price to Sales(TTM) - | ||
Enterprise Value to Revenue 0.01 | Enterprise Value to EBITDA 0.06 | Shares Outstanding 6948900 | Shares Floating 2827160 |
Shares Outstanding 6948900 | Shares Floating 2827160 | ||
Percent Insiders 59.31 | Percent Institutions 15.91 |
Upturn AI SWOT
Gravity Co Ltd

Company Overview
History and Background
Gravity Co., Ltd. was founded in South Korea in April 2000. Initially focused on online game development, particularly MMORPGs, the company achieved significant success with Ragnarok Online. Gravity has since expanded its operations globally, licensing its intellectual property and developing mobile games.
Core Business Areas
- Online Games: Development and operation of online games, primarily focusing on the Ragnarok Online franchise. This includes managing servers, providing customer support, and developing updates and expansions.
- Mobile Games: Development and publishing of mobile games based on the Ragnarok IP and other original titles. This involves adapting existing games for mobile platforms and creating new mobile-first experiences.
- Licensing: Licensing of the Ragnarok IP to other companies for use in games, merchandise, and other products. This generates revenue through royalties and licensing fees.
- Animation and Merchandising: Creation and distribution of Ragnarok-related animations, comics, and merchandise. This strengthens the brand and generates additional revenue streams.
Leadership and Structure
Gravity Co., Ltd. is led by a board of directors and a management team responsible for overseeing the company's strategic direction and daily operations. The organizational structure is divided into departments focused on game development, publishing, licensing, and administration.
Top Products and Market Share
Key Offerings
- Ragnarok Online: Ragnarok Online is Gravity's flagship MMORPG. While global market share data is challenging to pinpoint precisely due to regional variations, it remains a popular MMORPG with a dedicated player base. Competitors include Final Fantasy XIV, World of Warcraft, and Black Desert Online. Revenue figures are not publicly disclosed per product.
- Ragnarok M: Eternal Love: Ragnarok M: Eternal Love is a mobile adaptation of Ragnarok Online. It is a successful mobile MMORPG with millions of downloads. Exact market share within the mobile MMORPG market is difficult to define, but it is considered a key player. Competitors include Lineage M, MU Origin, and other mobile MMORPGs. Revenue figures are not publicly disclosed per product.
- Ragnarok X: Next Generation: Ragnarok X: Next Generation is another mobile adaptation of Ragnarok Online with updated graphics and gameplay. Revenue figures are not publicly disclosed per product.
Market Dynamics
Industry Overview
The online gaming industry is highly competitive, with established players and emerging studios vying for market share. The mobile gaming segment is experiencing significant growth, driven by the increasing accessibility of smartphones and tablets. The MMORPG genre remains popular, but requires continuous innovation and updates to retain players.
Positioning
Gravity Co., Ltd. is positioned as a developer and publisher of online and mobile games, primarily leveraging the Ragnarok IP. Its competitive advantage lies in the established Ragnarok brand and its ability to adapt the IP to new platforms and markets.
Total Addressable Market (TAM)
The global games market is estimated to be worth hundreds of billions of dollars annually. Gravity's TAM consists of MMORPG and mobile gamers who are fans of the Ragnarok IP and similar fantasy-themed games. Gravity is well-positioned to capture a portion of this market through its established brand and ongoing game development efforts.
Upturn SWOT Analysis
Strengths
- Strong brand recognition (Ragnarok Online)
- Established IP with a loyal fan base
- Diversification into mobile gaming
- Global licensing partnerships
Weaknesses
- Heavy reliance on the Ragnarok IP
- Competition from larger gaming companies
- Potential challenges in adapting to changing gaming trends
- Limited portfolio outside of the Ragnarok universe.
Opportunities
- Expansion into new gaming platforms (e.g., cloud gaming)
- Development of new games based on the Ragnarok IP
- Partnerships with other gaming companies
- Entering new geographic markets
Threats
- Intense competition in the gaming industry
- Changing consumer preferences
- Piracy and intellectual property infringement
- Economic downturns affecting consumer spending
Competitors and Market Share
Key Competitors
Competitive Landscape
Gravity Co., Ltd. faces competition from numerous gaming companies, including large multinational corporations and smaller independent studios. Its competitive advantage lies in its established brand and loyal fan base. However, it must continue to innovate and adapt to changing gaming trends to remain competitive.
Growth Trajectory and Initiatives
Historical Growth: Gravity Co., Ltd.'s historical growth has been driven by the success of the Ragnarok Online franchise and its expansion into mobile gaming. The company has experienced periods of rapid growth followed by periods of consolidation.
Future Projections: Future projections for Gravity Co., Ltd. depend on its ability to continue developing and publishing successful games based on the Ragnarok IP and other original titles. Analyst estimates are not readily available due to limited US exchange trading, but general trends in the gaming industry suggest continued growth opportunities.
Recent Initiatives: Recent strategic initiatives undertaken by Gravity Co., Ltd. include the development of new mobile games, the expansion into new geographic markets, and the exploration of new gaming platforms.
Summary
Gravity Co., Ltd. has a strong foundation built on the Ragnarok Online IP and has successfully expanded into mobile gaming. While relying heavily on the Ragnarok universe poses a risk, their brand recognition provides a competitive edge. To sustain growth, Gravity needs to diversify its portfolio and adapt to evolving gaming trends, while managing competition from larger industry players.
Peer Comparison
Sources and Disclaimers
Data Sources:
- Gravity Co., Ltd. official website
- Industry reports on the gaming market
- Online gaming forums and communities
Disclaimers:
This analysis is based on publicly available information and general industry knowledge. Financial data and market share estimates may not be precise and are subject to change. The AI-based fundamental rating is for informational purposes only and should not be considered investment advice.
AI Summarization is directionally correct and might not be accurate.
Summarized information shown could be a few years old and not current.
Fundamental Rating based on AI could be based on old data.
AI-generated summaries may have inaccuracies (hallucinations). Please verify the information before taking action.
About Gravity Co Ltd
Exchange NASDAQ | Headquaters - | ||
IPO Launch date 2005-02-08 | CEO & Executive Director Mr. Hyun Chul Park | ||
Sector Communication Services | Industry Electronic Gaming & Multimedia | Full time employees 414 | Website https://www.gravity.co.kr |
Full time employees 414 | Website https://www.gravity.co.kr |
Gravity Co., Ltd. develops and publishes online and mobile games worldwide. It offers massively multiplayer online role-playing games, including Ragnarok Online, Dragonica, Ragnarok Online II, and Ragnarok Landverse. Its mobile games portfolio includes Ragnarok M; Eternal Love; Ragnarok Origin; Ragnarok X: Next Generation; Ragnarok Arena; WITH ISLAND; the Labyrinth of Ragnarok; Ragnarok Poring; Tera Classic; NBA: Rise To Stardom; Generation Zombie; Ragnarok Idle Adventure; Ragnarok 20 Heroes; White Chord; WITH: Whale In The High; Ragnarok Lost Memories; and Paladog Tactics. It also provides console games, such as Ragnarok DS for Nintendo DS; Ragnarok: The Princess of Light and Darkness for PlayStation Portable; Ragnarok Odyssey for PlayStation Vita; Double Dragon II for Xbox 360; Ragnarok Odyssey Ace for PlayStation Vita and PlayStation 3; Pigromance for Steam, Stove, Nintendo Switch, Xbox One, Xbox Series X|S; ALTF4 11 for Steam and Stove; Wetory for Steam, Stove, Nintedo Switch; and GRANDIA HD Collection for Nintendo Switch. In addition, it offers games for IPTV, including Haunted House and Pororo: The Little Penguin, and Kongsuni; and markets dolls, stationery, food, and other character-based merchandise, as well as game manuals, monthly magazines, and other publications; PC games, including Puzzle, Platformer, ALTF4 II, Ragnarok ZERO, KAMiBAKO-Mythology of Cube, Psychodemic, and FINAL KNIGHT; social network games and mobile games, such as Ragnarok V: Returns, Ragnarok: The Lost Memories and Ragnrok Begins in-house; and web-browser-based games, such as Ragnarok Prequel and Ragnarok Prequel II. Further, the company provides system development and maintenance services, as well as system integration services to third parties. The company was incorporated in 2000 and is headquartered in Seoul, South Korea. Gravity Co., Ltd. is a subsidiary of GungHo Online Entertainment, Inc.

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