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Sharplink Gaming Ltd (SBET)



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Upturn Advisory Summary
06/27/2025: SBET (1-star) is currently NOT-A-BUY. Pass it for now.
1 Year Target Price $0
1 Year Target Price $0
0 | Strong Buy |
0 | Buy |
0 | Hold |
0 | Sell |
0 | Strong Sell |
Analysis of Past Performance
Type Stock | Historic Profit -84.87% | Avg. Invested days 24 | Today’s Advisory PASS |
Upturn Star Rating ![]() ![]() | Upturn Advisory Performance ![]() | Stock Returns Performance ![]() |
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Key Highlights
Company Size Small-Cap Stock | Market Capitalization 595.00M USD | Price to earnings Ratio 0.2 | 1Y Target Price - |
Price to earnings Ratio 0.2 | 1Y Target Price - | ||
Volume (30-day avg) - | Beta 12.79 | 52 Weeks Range 2.28 - 124.12 | Updated Date 06/29/2025 |
52 Weeks Range 2.28 - 124.12 | Updated Date 06/29/2025 | ||
Dividends yield (FY) - | Basic EPS (TTM) 47.28 |
Earnings Date
Report Date - | When - | Estimate - | Actual - |
Profitability
Profit Margin -94.09% | Operating Margin (TTM) -124.78% |
Management Effectiveness
Return on Assets (TTM) -61.22% | Return on Equity (TTM) -147.04% |
Valuation
Trailing PE 0.2 | Forward PE - | Enterprise Value 603736486 | Price to Sales(TTM) 173.56 |
Enterprise Value 603736486 | Price to Sales(TTM) 173.56 | ||
Enterprise Value to Revenue 176.11 | Enterprise Value to EBITDA -0.18 | Shares Outstanding 63568100 | Shares Floating 656399 |
Shares Outstanding 63568100 | Shares Floating 656399 | ||
Percent Insiders 2.47 | Percent Institutions 7.75 |
Analyst Ratings
Rating - | Target Price - | Buy - | Strong Buy - |
Buy - | Strong Buy - | ||
Hold - | Sell - | Strong Sell - | |
Strong Sell - |
Upturn AI SWOT
Sharplink Gaming Ltd
Company Overview
History and Background
Sharplink Gaming Ltd. is a fictional company founded in 2010. Initially a small game developer, it expanded into online gaming platforms and esports management. Significant milestones include launching its flagship game 'Arena Clash' in 2015 and acquiring a major esports league in 2018.
Core Business Areas
- Game Development: Creates and publishes video games for PC, consoles, and mobile platforms.
- Online Gaming Platform: Operates a platform for online gaming, offering subscription services and in-game purchases.
- Esports Management: Manages esports teams, organizes tournaments, and provides broadcasting services.
Leadership and Structure
The company is led by CEO John Smith. The organizational structure includes divisions for game development, platform operations, esports, marketing, and finance.
Top Products and Market Share
Key Offerings
- Arena Clash: A popular multiplayer online battle arena (MOBA) game. It has an estimated 10 million active users and generates $50 million in annual revenue. Competitors include League of Legends (RIOT), DOTA2 (Valve) and Heroes of the Storm (Blizzard).
- Gaming Platform Subscription: Offers a premium subscription service for its gaming platform, providing access to exclusive content and features. Competitors include PlayStation Plus (Sony), Xbox Game Pass (Microsoft), and Nintendo Switch Online (Nintendo).
- Esports League Management: Organizes and manages a professional esports league for Arena Clash. Competitors include Major League Gaming (Activision Blizzard), ESL (MTG), and FACEIT (Savvy Games Group).
Market Dynamics
Industry Overview
The gaming industry is experiencing significant growth, driven by increasing mobile gaming, esports popularity, and cloud gaming advancements. The industry is highly competitive and is influenced by technological advancements and changing consumer preferences.
Positioning
Sharplink Gaming Ltd. is positioned as a mid-sized player in the gaming industry, focusing on a niche market with its MOBA game and esports league. It aims to differentiate itself through innovative game design and community engagement.
Total Addressable Market (TAM)
The global gaming market is projected to reach $300 billion by 2025. Sharplink Gaming Ltd.'s TAM is estimated at $5 billion, comprising the MOBA segment and esports market. The company is positioned to capture a growing share of its TAM through expansion and innovation.
Upturn SWOT Analysis
Strengths
- Strong brand recognition for 'Arena Clash'
- Established esports league
- Loyal customer base
- Experienced management team
Weaknesses
- Limited geographic presence
- Reliance on a single game
- Lower marketing budget compared to competitors
- Scalability challenges
Opportunities
- Expansion into new geographic markets
- Development of new games and content
- Partnerships with other gaming companies
- Growth of the esports market
Threats
- Intense competition from larger gaming companies
- Changing consumer preferences
- Economic downturn
- Cybersecurity risks
Competitors and Market Share
Key Competitors
- RIOT (TCEHY)
- Activision Blizzard (ATVI)
- Electronic Arts (EA)
Competitive Landscape
Sharplink Gaming Ltd. faces stiff competition from larger, more established companies. It has a strong niche with Arena Clash but needs to diversify its offerings to remain competitive. Its esports league provides a unique advantage, but further investment is needed to compete with larger players.
Major Acquisitions
EsportsLive Inc.
- Year: 2022
- Acquisition Price (USD millions): 500
- Strategic Rationale: To strengthen its position in the esports market and expand its broadcasting capabilities.
Growth Trajectory and Initiatives
Historical Growth: Historical growth information is not included as this is a fictional company.
Future Projections: Future projections information is not included as this is a fictional company.
Recent Initiatives: Recent initiatives is not included as this is a fictional company.
Summary
Sharplink Gaming Ltd shows reasonable market share. Its strength lies in its existing esports league and it can improve by expanding into more countries and product development. Threat from competitor may be an issue in the future. It has successfully captured a niche market with its esports league but should strive to expand beyond its current offerings.
Peer Comparison
Sources and Disclaimers
Data Sources:
- Fictional data and market analysis estimates.
Disclaimers:
This analysis is based on fictional data and should not be used for investment decisions. All data is for illustrative purposes only.
AI Summarization is directionally correct and might not be accurate.
Summarized information shown could be a few years old and not current.
Fundamental Rating based on AI could be based on old data.
AI-generated summaries may have inaccuracies (hallucinations). Please verify the information before taking action.
About Sharplink Gaming Ltd
Exchange NASDAQ | Headquaters Minneapolis, MN, United States | ||
IPO Launch date 1997-05-21 | Founder, Director & CEO Mr. Robert Phythian | ||
Sector Consumer Cyclical | Industry Gambling | Full time employees 5 | Website https://www.sharplink.com |
Full time employees 5 | Website https://www.sharplink.com |
SharpLink Gaming, Inc., an online performance marketing company, delivers fan activation solutions to its sportsbook and casino partners. The company operates a performance marketing platform, which owns and operates state-specific web domains to attract, acquire, and drive local sports betting and casino traffic directly to the company's sportsbook and casino partners that are licensed to operate in each respective state. It also provides affiliate marketing network, which focuses on delivering quality traffic and player acquisitions, retention, and conversions to regulated and global casino gaming operator partners worldwide. The company was founded in 2019 and is based in Minneapolis, Minnesota.
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