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Roblox Corp (RBLX)





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Upturn Advisory Summary
09/17/2025: RBLX (5-star) is a STRONG-BUY. BUY since 10 days. Simulated Profits (4.34%). Updated daily EoD!
1 Year Target Price $147.52
1 Year Target Price $147.52
15 | Strong Buy |
5 | Buy |
8 | Hold |
1 | Sell |
2 | Strong Sell |
Analysis of Past Performance
Type Stock | Historic Profit 104.47% | Avg. Invested days 33 | Today’s Advisory Strong Buy |
Upturn Star Rating ![]() ![]() | Upturn Advisory Performance ![]() | Stock Returns Performance ![]() |
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Key Highlights
Company Size Large-Cap Stock | Market Capitalization 94.17B USD | Price to earnings Ratio - | 1Y Target Price 147.52 |
Price to earnings Ratio - | 1Y Target Price 147.52 | ||
Volume (30-day avg) 31 | Beta 1.62 | 52 Weeks Range 37.50 - 150.59 | Updated Date 09/17/2025 |
52 Weeks Range 37.50 - 150.59 | Updated Date 09/17/2025 | ||
Dividends yield (FY) - | Basic EPS (TTM) -1.43 |
Earnings Date
Report Date - | When - | Estimate - | Actual - |
Profitability
Profit Margin -23.67% | Operating Margin (TTM) -29.84% |
Management Effectiveness
Return on Assets (TTM) -9.45% | Return on Equity (TTM) -426.61% |
Valuation
Trailing PE - | Forward PE 192.31 | Enterprise Value 93328546799 | Price to Sales(TTM) 23.41 |
Enterprise Value 93328546799 | Price to Sales(TTM) 23.41 | ||
Enterprise Value to Revenue 23.2 | Enterprise Value to EBITDA -24.79 | Shares Outstanding 645033024 | Shares Floating 610840420 |
Shares Outstanding 645033024 | Shares Floating 610840420 | ||
Percent Insiders 4.58 | Percent Institutions 84.19 |
Upturn AI SWOT
Roblox Corp

Company Overview
History and Background
Roblox Corporation was founded in 2004 by David Baszucki and Erik Cassel, initially named Dynablocks. It launched as Roblox in 2006. It evolved from a physics engine to a game creation platform.
Core Business Areas
- Platform: The Roblox platform allows users to create, share, and play games. It's the primary driver of engagement and revenue.
- Robux Economy: The virtual currency Robux allows users to purchase items, upgrades, and experiences within the platform.
- Developer Ecosystem: Roblox fosters a large developer community who create content and earn revenue through their creations.
Leadership and Structure
David Baszucki is the CEO. The company operates with a structured leadership team overseeing engineering, product development, marketing, and finance.
Top Products and Market Share
Key Offerings
- Roblox Platform: The core platform enables user-generated content creation and gaming. Roblox has approximately 71.5 million daily active users (Q1 2024). Competitors include Minecraft (MSFT) and other user-generated content platforms.
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- Robux: The virtual currency used for transactions within the Roblox universe. It contributes significantly to Roblox's revenue. There aren't direct competitors to Robux as it's a proprietary currency.
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Market Dynamics
Industry Overview
The gaming and entertainment industry is experiencing rapid growth, especially in the metaverse and user-generated content sectors.
Positioning
Roblox is a leading platform in the metaverse and user-generated content space, appealing to a younger demographic with strong social features.
Total Addressable Market (TAM)
The global gaming market is estimated to be in the hundreds of billions of dollars, with user-generated content platforms representing a growing segment. Roblox is well-positioned to capture a significant share of this TAM through its platform and community.
Upturn SWOT Analysis
Strengths
- Large user base
- Strong developer community
- Proprietary technology platform
- High engagement rates
- Monetization system (Robux)
Weaknesses
- Reliance on user-generated content quality
- Safety and moderation concerns
- Negative publicity regarding safety and developer compensation
- High infrastructure costs
Opportunities
- Expansion into new demographics and geographic regions
- Partnerships with brands and entertainment companies
- Development of new platform features and technologies
- Growth of the metaverse market
Threats
- Competition from other gaming platforms
- Changes in user preferences
- Regulatory scrutiny
- Economic downturn affecting discretionary spending
- Negative public sentiment from safety and development concerns
Competitors and Market Share
Key Competitors
- MTCH
- TTWO
- EA
- ZNGA
Competitive Landscape
Roblox's competitive advantage lies in its user-generated content and strong social features. However, it faces competition from established gaming companies with larger budgets and more diverse game portfolios.
Major Acquisitions
Guilded
- Year: 2021
- Acquisition Price (USD millions): 90
- Strategic Rationale: Acquired to enhance Roblox's communication and community features.
Growth Trajectory and Initiatives
Historical Growth: Roblox has experienced rapid growth in users and revenue over the past several years, driven by the popularity of its platform. [Numerical analysis would be placed here in a real implementation]
Future Projections: Analyst estimates suggest continued growth for Roblox, driven by increasing adoption of the platform and new monetization opportunities. [Numerical analysis would be placed here in a real implementation]
Recent Initiatives: Roblox has recently focused on expanding its metaverse offerings, enhancing its platform's safety features, and attracting more developers.
Summary
Roblox is a prominent player in the metaverse and user-generated content space with a large and engaged user base. Its strength lies in its unique platform and robust developer ecosystem. However, the company needs to address safety concerns and developer compensation to ensure long-term success. Future growth depends on its ability to expand its reach and innovate its platform while managing costs.
Peer Comparison
Sources and Disclaimers
Data Sources:
- Company filings
- Analyst reports
- Industry publications
Disclaimers:
This analysis is based on publicly available information and is not financial advice. Market conditions and company performance are subject to change.
AI Summarization is directionally correct and might not be accurate.
Summarized information shown could be a few years old and not current.
Fundamental Rating based on AI could be based on old data.
AI-generated summaries may have inaccuracies (hallucinations). Please verify the information before taking action.
About Roblox Corp
Exchange NYSE | Headquaters San Mateo, CA, United States | ||
IPO Launch date 2021-03-10 | Founder, President, CEO & Chairman of the Board Mr. David Baszucki | ||
Sector Communication Services | Industry Electronic Gaming & Multimedia | Full time employees 2474 | Website https://corp.roblox.com |
Full time employees 2474 | Website https://corp.roblox.com |
Roblox Corporation operates an immersive platform for connection and communication in the United States and internationally. It offers Roblox Client, an application that allows users to explore 3D experience; Roblox Studio, a free toolset that allows developers and creators to build, publish, and operate 3D experiences and other content; and Roblox Cloud, which provides services and infrastructure that power the platform. Roblox Corporation was incorporated in 2004 and is headquartered in San Mateo, California.

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