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Blue Hat Interactive Entertainment (BHAT)


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Upturn Advisory Summary
10/15/2025: BHAT (1-star) has a low Upturn Star Rating. Not recommended to BUY.
Analysis of Past Performance
Type Stock | Historic Profit -76.2% | Avg. Invested days 21 | Today’s Advisory WEAK BUY |
Upturn Star Rating ![]() | Upturn Advisory Performance ![]() | Stock Returns Performance ![]() |
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Key Highlights
Company Size Small-Cap Stock | Market Capitalization 13.04M USD | Price to earnings Ratio - | 1Y Target Price - |
Price to earnings Ratio - | 1Y Target Price - | ||
Volume (30-day avg) - | Beta 0.65 | 52 Weeks Range 1.62 - 145.00 | Updated Date 06/29/2025 |
52 Weeks Range 1.62 - 145.00 | Updated Date 06/29/2025 | ||
Dividends yield (FY) - | Basic EPS (TTM) -16290 |
Earnings Date
Report Date - | When - | Estimate - | Actual - |
Profitability
Profit Margin -50.87% | Operating Margin (TTM) -57.21% |
Management Effectiveness
Return on Assets (TTM) -4.47% | Return on Equity (TTM) -26.18% |
Valuation
Trailing PE - | Forward PE - | Enterprise Value 15778744 | Price to Sales(TTM) 0.7 |
Enterprise Value 15778744 | Price to Sales(TTM) 0.7 | ||
Enterprise Value to Revenue 0.84 | Enterprise Value to EBITDA -6.55 | Shares Outstanding 7243930 | Shares Floating 4531252 |
Shares Outstanding 7243930 | Shares Floating 4531252 | ||
Percent Insiders 0.01 | Percent Institutions 0.53 |
Upturn AI SWOT
Blue Hat Interactive Entertainment
Company Overview
History and Background
Blue Hat Interactive Entertainment Technology (BHAT) was incorporated in the British Virgin Islands in March 2010 and through a series of restructuring and acquisitions became a company focused on creating, distributing, and operating augmented reality interactive entertainment games and educational content. Focus shifted over time.
Core Business Areas
- Interactive Entertainment: Development and distribution of augmented reality interactive entertainment games.
- Educational Content: Creation and delivery of educational content incorporating AR technologies.
Leadership and Structure
Information regarding the leadership team is sparse in publicly available sources. General information on the organizational structure is not widely available.
Top Products and Market Share
Key Offerings
- Product Name 1: Augmented Reality Interactive Games: Specific titles and market share data are not readily available. Competitors in the AR gaming space include Niantic (Pokemon Go), and various independent game developers.
- Product Name 2: Educational Content Platform: Specific details on the content platform, market share, number of users, and revenue are not easily accessible. Competitors include established educational content providers utilizing digital technologies.
Market Dynamics
Industry Overview
The interactive entertainment and ed-tech industries are experiencing growth, particularly in the augmented reality segment. The market is competitive and rapidly evolving.
Positioning
BHAT is a small player in a fragmented market. The company aims to differentiate itself through its AR-focused offerings, but the specific competitive advantages are not clearly articulated in publicly available information.
Total Addressable Market (TAM)
The global AR market is projected to reach hundreds of billions of USD in the coming years. BHAT's positioning within the TAM is relatively small, requiring substantial growth to capture significant market share.
Upturn SWOT Analysis
Strengths
- Focus on augmented reality
- Potential for innovation in niche markets
- Early mover advantage in some specific AR entertainment segments
Weaknesses
- Small market capitalization
- Limited financial resources
- Lack of established brand recognition
- Inconsistent profitability and revenue generation
Opportunities
- Growth in the AR gaming market
- Expansion into new geographic markets
- Partnerships with educational institutions
- Development of new AR applications beyond gaming
Threats
- Competition from larger, better-funded companies
- Rapid technological changes
- Regulatory risks associated with the gaming industry
- Economic downturn impacting consumer spending
Competitors and Market Share
Key Competitors
- NTDOY
- MSFT
- SONY
Competitive Landscape
BHAT faces intense competition from larger, more established players. Its small size and limited resources present significant challenges.
Growth Trajectory and Initiatives
Historical Growth: Historical growth has been inconsistent and characterized by periods of rapid expansion followed by decline.
Future Projections: Future growth projections are speculative and dependent on the company's ability to execute its strategy and secure funding. Analyst estimates are not readily available.
Recent Initiatives: Recent initiatives have included focusing on metaverse related technologies.
Summary
Blue Hat Interactive Entertainment faces significant challenges given its small size and inconsistent financial performance. While AR technology presents opportunities, the company must overcome its limited resources and competitive disadvantages. Its success hinges on innovation, strategic partnerships, and effective execution of its growth strategy. Without significant improvements in financial performance and market penetration, its long-term viability remains uncertain.
Peer Comparison
Sources and Disclaimers
Data Sources:
- SEC Filings
- Company Website
- Industry Reports
- Financial News Outlets
Disclaimers:
This analysis is based on publicly available information and should not be considered financial advice. The information provided is subject to change and may not be entirely accurate.
AI Summarization is directionally correct and might not be accurate.
Summarized information shown could be a few years old and not current.
Fundamental Rating based on AI could be based on old data.
AI-generated summaries may have inaccuracies (hallucinations). Please verify the information before taking action.
About Blue Hat Interactive Entertainment
Exchange NASDAQ | Headquaters - | ||
IPO Launch date 2019-07-26 | Co-CEO & Director Mr. Xiaodong Chen | ||
Sector Communication Services | Industry Electronic Gaming & Multimedia | Full time employees 14 | Website https://www.bluehatgroup.com |
Full time employees 14 | Website https://www.bluehatgroup.com |
Blue Hat Interactive Entertainment Technology engages in bulk commodity trading business in the People's Republic of China. It operates through three segments: Diamond Trading, Commodity Trading, and Information Services. The company engages in the commodity trading business, such as chemicals products primarily ethanol; and jewelry, which includes diamonds, gold, etc. It also provides gold supply chain services, intelligent trading platforms, gold derivatives trading, and gold real world assets tokenization services. It serves gold refineries, wholesalers, and retailers, as well as diamond wholesalers and retailers. Blue Hat Interactive Entertainment Technology was incorporated in 2010 and is based in Xiamen, China.

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