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BHAT
Upturn stock ratingUpturn stock rating

Blue Hat Interactive Entertainment  (BHAT)

Upturn stock ratingUpturn stock rating
$1.74
Last Close (24-hour delay)
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PASS
  • BUY Advisory
  • SELL Advisory (Profit)​
  • SELL Advisory (Loss)​
  • Profit
  • Loss
  • Pass (Skip investing)
Upturn Stock infoUpturn Stock info Stock price based on last close
*as per simulation
(see disclosures)
Time period over
  • ALL
  • YEAR
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Upturn Advisory Summary

06/30/2025: BHAT (1-star) is currently NOT-A-BUY. Pass it for now.

Upturn Star Rating

rating

Not Recommended Performance

These Stocks/ETFs, based on Upturn Advisory, consistently fall short of market performance, signaling caution before investing.

Number of Analysts

rating

Analysts rated it

Very few follow this stock; limited insights, higher-risk early investing.

1 Year Target Price $0

1 Year Target Price $0

Analysts Price Target For last 52 week
$0Target price
Low$
Current$1.74
high$

Analysis of Past Performance

Type Stock
Historic Profit -73.09%
Avg. Invested days 22
Today’s Advisory PASS
Upturn Star Rating Upturn stock ratingUpturn stock rating
Upturn Advisory Performance Upturn Advisory Performance 1.0
Stock Returns Performance Upturn Returns Performance 1.0
Upturn Profits based on simulationUpturn Profits based on simulation Profits based on simulation
Upturn Profits based on simulationUpturn Profits based on simulation Last Close 06/30/2025

Key Highlights

Company Size Small-Cap Stock
Market Capitalization 13.04M USD
Price to earnings Ratio -
1Y Target Price -
Price to earnings Ratio -
1Y Target Price -
Volume (30-day avg) -
Beta 0.65
52 Weeks Range 1.62 - 145.00
Updated Date 06/29/2025
52 Weeks Range 1.62 - 145.00
Updated Date 06/29/2025
Dividends yield (FY) -
Basic EPS (TTM) -16290

Earnings Date

Report Date -
When -
Estimate -
Actual -

Profitability

Profit Margin -50.87%
Operating Margin (TTM) -57.21%

Management Effectiveness

Return on Assets (TTM) -4.47%
Return on Equity (TTM) -26.18%

Valuation

Trailing PE -
Forward PE -
Enterprise Value 15778744
Price to Sales(TTM) 0.7
Enterprise Value 15778744
Price to Sales(TTM) 0.7
Enterprise Value to Revenue 0.84
Enterprise Value to EBITDA -6.55
Shares Outstanding 7243930
Shares Floating 4531252
Shares Outstanding 7243930
Shares Floating 4531252
Percent Insiders 0.01
Percent Institutions 0.53

Analyst Ratings

Rating -
Target Price -
Buy -
Strong Buy -
Buy -
Strong Buy -
Hold -
Sell -
Strong Sell -
Strong Sell -

ai summary icon Upturn AI SWOT

Blue Hat Interactive Entertainment 

stock logo

Company Overview

overview logo History and Background

Blue Hat Interactive Entertainment, founded in China in 2010 and later reorganized as a US entity, initially focused on augmented reality interactive entertainment and education courses. They have transitioned towards online education platforms and related services.

business area logo Core Business Areas

  • Augmented Reality Interactive Entertainment: Develops and distributes AR-based educational toys and interactive games for children.
  • Online Education: Provides online education courses and related technology services.
  • Mobile Gaming: Engaged in mobile game development and distribution.

leadership logo Leadership and Structure

The leadership team consists of the CEO, CFO and other executive-level positions. The company operates under a standard corporate structure with various departments responsible for different business functions.

Top Products and Market Share

overview logo Key Offerings

  • AR Interactive Education Toys: AR-enabled toys that provide educational content. Market share data is not readily available. Competitors include LeapFrog, VTech, and Osmo.
  • Online Education Courses: Offers online education courses targeting mainly chinese market. Market share data is not readily available. Competitors are New Oriental Education & Technology Group and TAL Education Group.

Market Dynamics

industry overview logo Industry Overview

The AR interactive entertainment and online education industries are growing, driven by increasing demand for engaging and accessible learning experiences. However, it's also very competitive and subject to government regulation and changing technology.

Positioning

Blue Hat Interactive Entertainment positions itself as an innovator in the AR interactive education space, targeting the children's market. Their competitive advantage depends on innovation, market strategy, and effectiveness to drive consumer adoption.

Total Addressable Market (TAM)

The global AR market is projected to reach hundreds of billions USD by 2030. The company has not been able to leverage its position with respect to this TAM

Upturn SWOT Analysis

Strengths

  • AR technology expertise
  • Focus on the children's education market
  • Proprietary technology

Weaknesses

  • Limited brand recognition
  • Reliance on a specific market niche
  • Small market capitalization and stock volatility
  • Limited financial resources

Opportunities

  • Expanding into new geographical markets
  • Developing new AR applications
  • Partnerships with established education providers

Threats

  • Intense competition in the AR and online education markets
  • Rapid technological advancements
  • Changing consumer preferences
  • Economic downturns

Competitors and Market Share

competitor logo Key Competitors

  • TAL
  • GOTU
  • LeapFrog

Competitive Landscape

Blue Hat Interactive Entertainment faces significant competition from larger, more established players. Their success depends on innovation and market strategy execution.

Growth Trajectory and Initiatives

Historical Growth: Historical growth trends are difficult to determine due to limited available financial data.

Future Projections: Future growth projections are not available due to the limited available data and volatility of the stock.

Recent Initiatives: Recent initiatives include focusing on online education and exploring new AR applications.

Summary

Blue Hat Interactive Entertainment is a small company in the competitive AR interactive entertainment and online education markets. The company faces challenges including limited brand recognition and resources. Future success hinges on effective market execution, partnerships and financial stability.

Peer Comparison

Sources and Disclaimers

Data Sources:

  • SEC Filings
  • Company Website
  • Market Research Reports

Disclaimers:

The information provided is for informational purposes only and does not constitute investment advice. Data accuracy is not guaranteed. Investment decisions should be based on thorough research and consultation with a financial advisor.

Upturn AI SummarizationUpturn AI Summarization AI Summarization is directionally correct and might not be accurate.

Upturn AI SummarizationUpturn AI Summarization Summarized information shown could be a few years old and not current.

Upturn AI SummarizationUpturn AI Summarization Fundamental Rating based on AI could be based on old data.

Upturn AI SummarizationUpturn AI Summarization AI-generated summaries may have inaccuracies (hallucinations). Please verify the information before taking action.

About Blue Hat Interactive Entertainment 

Exchange NASDAQ
Headquaters -
IPO Launch date 2019-07-26
Co-CEO & Director Mr. Xiaodong Chen
Sector Communication Services
Industry Electronic Gaming & Multimedia
Full time employees 14
Full time employees 14

Blue Hat Interactive Entertainment Technology engages in bulk commodity trading business in the People's Republic of China. It operates through three segments: Diamond Trading, Commodity Trading, and Information Services. The company engages in the commodity trading business, such as chemicals products primarily ethanol; and jewelry, which includes diamonds, gold, etc. It also provides gold supply chain services, intelligent trading platforms, gold derivatives trading, and gold real world assets tokenization services. It serves gold refineries, wholesalers, and retailers, as well as diamond wholesalers and retailers. Blue Hat Interactive Entertainment Technology was incorporated in 2010 and is based in Xiamen, China.