IMMR official logo IMMR
IMMR 1-star rating from Upturn Advisory
Immersion Corporation (IMMR) company logo

Immersion Corporation (IMMR)

Immersion Corporation (IMMR) 1-star rating from Upturn Advisory
$6.82
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Upturn Advisory Summary

12/05/2025: IMMR (1-star) is currently NOT-A-BUY. Pass it for now.

Upturn Star Rating

Upturn 1 star rating for performance

Not Recommended Performance

These Stocks/ETFs, based on Upturn Advisory, consistently fall short of market performance, signaling caution before investing.

Number of Analysts

1 star rating from financial analysts

2 Analysts rated it

Very few follow this stock; limited insights, higher-risk early investing.

1 Year Target Price $13.5

1 Year Target Price $13.5

Analysts Price Target For last 52 week
$13.5 Target price
52w Low $5.65
Current$6.82
52w High $10.21

Analysis of Past Performance

Type Stock
Historic Profit -25.15%
Avg. Invested days 32
Today’s Advisory PASS
Upturn Star Rating upturn star rating icon
Upturn Advisory Performance Upturn Advisory Performance icon 2.0
Stock Returns Performance Upturn Returns Performance icon 1.0
Upturn Profits based on simulation icon Profits based on simulation
Upturn last close icon Last Close 12/05/2025

Key Highlights

Company Size Small-Cap Stock
Market Capitalization 216.13M USD
Price to earnings Ratio 3.59
1Y Target Price 13.5
Price to earnings Ratio 3.59
1Y Target Price 13.5
Volume (30-day avg) 2
Beta 0.88
52 Weeks Range 5.65 - 10.21
Updated Date 11/13/2025
52 Weeks Range 5.65 - 10.21
Updated Date 11/13/2025
Dividends yield (FY) 2.45%
Basic EPS (TTM) 1.8

Analyzing Revenue: Products, Geography and Growth

Revenue by Products

Product revenue - Year on Year

Earnings Date

Report Date -
When -
Estimate -
Actual -

Profitability

Profit Margin 40.62%
Operating Margin (TTM) 4.07%

Management Effectiveness

Return on Assets (TTM) 5%
Return on Equity (TTM) 19.55%

Valuation

Trailing PE 3.59
Forward PE 17.48
Enterprise Value 396057239
Price to Sales(TTM) 1.4
Enterprise Value 396057239
Price to Sales(TTM) 1.4
Enterprise Value to Revenue 2.43
Enterprise Value to EBITDA 7.2
Shares Outstanding 33405607
Shares Floating 26865065
Shares Outstanding 33405607
Shares Floating 26865065
Percent Insiders 9.81
Percent Institutions 33.5

Icon representing Upturn AI-generated SWOT analysis summary Upturn AI SWOT

Immersion Corporation

Immersion Corporation(IMMR) company logo displayed in Upturn AI summary

Company Overview

Company history and background logo History and Background

Immersion Corporation was founded in 1987. It is a leading developer and licensor of haptic technology, which provides tactile feedback to users interacting with electronic devices. The company has been a pioneer in bringing touch feedback to a wide range of applications, from gaming controllers to mobile devices and automotive interiors. Key milestones include the introduction of its TouchSense technology and its significant patent portfolio.

Company business area logo Core Business Areas

  • Haptic Technology Licensing: Immersion licenses its patented haptic technologies to manufacturers of consumer electronics, automotive systems, and other devices. This includes the development and refinement of haptic effects, software, and hardware integration.
  • Software and Solutions Development: Immersion develops software, SDKs (Software Development Kits), and integrated solutions that enable developers to implement haptic feedback in their applications and products.

leadership logo Leadership and Structure

Immersion Corporation is led by a management team responsible for strategic direction, product development, and business operations. The company operates with a focus on research and development, intellectual property management, and strategic partnerships.

Top Products and Market Share

Product Key Offerings logo Key Offerings

  • TouchSense Technology: A comprehensive suite of haptic technologies and software that enables the creation of realistic and nuanced tactile feedback. This technology is integrated into a wide array of consumer electronics. Competitors include companies developing proprietary haptic solutions, but Immersion's extensive patent portfolio is a key differentiator. Specific market share data for this technology is not publicly disclosed by Immersion, but it is widely adopted across various device categories.
  • Haptic SDKs and Tools: Software development kits and tools that allow third-party developers to easily integrate haptic feedback into their games, applications, and user interfaces. These tools support multiple platforms and devices. Competitors offer similar SDKs, but Immersion's focus on sophisticated haptic experiences sets it apart.

Market Dynamics

industry overview logo Industry Overview

The haptic technology industry is growing rapidly, driven by increasing consumer demand for more immersive and interactive digital experiences. The integration of haptic feedback is becoming a standard feature in smartphones, gaming consoles, wearables, and increasingly in automotive interiors and industrial applications. Key trends include advancements in precision, fidelity, and power efficiency of haptic actuators.

Positioning

Immersion is a leading player and a key innovator in the haptic technology market, particularly due to its extensive patent portfolio and long-standing expertise. Its strength lies in its ability to license its technology to a broad range of device manufacturers, making it a crucial component supplier for tactile feedback. The company's competitive advantage stems from its intellectual property and its established relationships with major electronics and automotive companies.

Total Addressable Market (TAM)

The Total Addressable Market for haptic technology is substantial and projected to grow significantly, encompassing consumer electronics, automotive, gaming, virtual and augmented reality, and industrial applications. While precise TAM figures vary by source and scope, it is estimated to be in the tens of billions of dollars globally. Immersion is well-positioned to capture a significant portion of this market through its licensing model, particularly in areas where its patented technologies offer unique capabilities.

Upturn SWOT Analysis

Strengths

  • Extensive and valuable patent portfolio in haptic technology.
  • Established leadership and long-standing expertise in the haptic industry.
  • Strong relationships with major device manufacturers and industry partners.
  • Diversified customer base across multiple sectors (gaming, mobile, automotive).
  • Proven technology with a track record of successful integration.

Weaknesses

  • Reliance on licensing revenue can make growth dependent on partner adoption.
  • May face challenges in keeping pace with rapid technological advancements by larger competitors.
  • Brand recognition among end consumers is relatively low compared to device manufacturers.
  • Potential for ongoing patent disputes or licensing challenges.

Opportunities

  • Growing demand for immersive experiences in VR/AR and gaming.
  • Increasing adoption of haptics in automotive infotainment and safety systems.
  • Expansion into emerging markets and new device categories (e.g., smart home, medical devices).
  • Development of advanced AI-driven haptic experiences.
  • Strategic partnerships for co-development and integration.

Threats

  • Intensifying competition from in-house haptic solutions developed by large tech companies.
  • Rapid technological obsolescence if innovation falters.
  • Economic downturns impacting consumer spending on electronics.
  • Changes in patent law or regulatory environments.
  • Potential for disruptive new tactile feedback technologies emerging.

Competitors and Market Share

Key competitor logo Key Competitors

  • Apple Inc. (AAPL)
  • Samsung Electronics Co., Ltd. (SSNLF)
  • Sony Group Corporation (SONY)
  • Logitech International SA (LOGI)

Competitive Landscape

Immersion's advantage lies in its pure-play focus on haptic technology and its comprehensive patent portfolio, which provides a strong defensive moat and licensing leverage. However, larger competitors like Apple and Samsung can develop and integrate proprietary haptic solutions into their vast product ecosystems, potentially reducing reliance on third-party licensing. Sony is a direct competitor in the gaming controller space. Logitech competes in peripherals. Immersion needs to continually innovate and secure broad licensing agreements to maintain its competitive edge.

Growth Trajectory and Initiatives

Historical Growth: Immersion's historical growth has been closely tied to the adoption of its haptic technologies in key markets, particularly in mobile devices and gaming. The company has navigated through periods of significant growth as new product categories emerged and also faced challenges due to market shifts and competition. Its consistent investment in R&D has allowed it to remain relevant in an evolving technological landscape.

Future Projections: Future projections for Immersion are generally positive, driven by the continued expansion of the haptic technology market. Analysts often forecast growth based on the increasing integration of haptics in automotive, VR/AR, and advanced mobile user interfaces. The company's ability to secure new licensing agreements and to stay ahead of technological innovation will be key drivers of future performance.

Recent Initiatives: Recent initiatives likely focus on expanding its patent portfolio, developing next-generation haptic technologies, and forging strategic partnerships to enter new markets such as the metaverse and advanced automotive interfaces. The company may also be engaged in efforts to enhance its software development kits and tools to broaden developer adoption.

Summary

Immersion Corporation is a strong player in the haptic technology market, bolstered by its extensive patent portfolio and deep industry expertise. Its licensing model allows it to benefit from the growth of various consumer electronics sectors. However, it faces competition from large integrated companies that can develop their own solutions, and its revenue is dependent on partner success. Continued innovation and strategic partnerships are crucial for Immersion to maintain its leadership and capitalize on the expanding TAM for tactile feedback.

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Sources and Disclaimers

Data Sources:

  • Immersion Corporation Investor Relations
  • Financial news outlets and data providers (e.g., Bloomberg, Refinitiv)
  • Industry research reports on haptic technology

Disclaimers:

This JSON output is for informational purposes only and does not constitute financial advice. All data presented is based on publicly available information and may be subject to change. Numerical data, especially market share and financial metrics, should be verified with official company filings and up-to-date financial data sources before making any investment decisions.

Information icon for Upturn AI Summarization accuracy disclaimer AI Summarization is directionally correct and might not be accurate.

Information icon for Upturn AI Summarization data freshness disclaimer Summarized information shown could be a few years old and not current.

Information icon warning about Upturn AI Fundamental Rating based on potentially old data Fundamental Rating based on AI could be based on old data.

Information icon warning about potential inaccuracies or hallucinations in Upturn AI-generated summaries AI-generated summaries may have inaccuracies (hallucinations). Please verify the information before taking action.

About Immersion Corporation

Exchange NASDAQ
Headquaters Aventura, FL, United States
IPO Launch date 1999-11-12
CEO, President & Chairperson Mr. Eric Brandon Singer
Sector Technology
Industry Software - Application
Full time employees 14
Full time employees 14

Immersion Corporation, together with its subsidiaries, engages in the business of intellectual property (IP) that engages users' sense of touch when operating digital devices in North America, Europe, and Asia. The company offers software, related tools and technical assistance related to integrating its patented technology; educational content and general merchandise, and digital and physical textbooks through its bookstore locations, including virtual bookstores, and bookstore-affiliated e-commerce websites; and marketing services, including promotional activities and advertisements, as well as operates as a textbook wholesaler, and bookstore management hardware and software provider. It serves various markets, such as mobile devices, wearables, consumer, mobile entertainment, and other content; console gaming; automotive; medical; and commercial. Immersion Corporation was incorporated in 1993 and is headquartered in Aventura, Florida.