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Snail, Inc. Class A Common Stock (SNAL)

Upturn stock ratingUpturn stock rating
$0.96
Last Close (24-hour delay)
upturn advisory
PASS
  • BUY Advisory
  • SELL Advisory (Profit)​
  • SELL Advisory (Loss)​
  • Profit
  • Loss
  • Pass (Skip investing)
Upturn Stock infoUpturn Stock info Stock price based on last close
*as per simulation
(see disclosures)
Time period over
  • ALL
  • YEAR
  • MONTH
  • WEEK

Upturn Advisory Summary

08/28/2025: SNAL (1-star) is currently NOT-A-BUY. Pass it for now.

Upturn Star Rating

rating

Not Recommended Performance

These Stocks/ETFs, based on Upturn Advisory, consistently fall short of market performance, signaling caution before investing.

Number of Analysts

rating

1 Analysts rated it

Very few follow this stock; limited insights, higher-risk early investing.

1 Year Target Price $3.5

1 Year Target Price $3.5

Analysts Price Target For last 52 week
$3.5 Target price
52w Low $0.64
Current$0.96
52w High $3.42

Analysis of Past Performance

Type Stock
Historic Profit -56.55%
Avg. Invested days 29
Today’s Advisory PASS
Upturn Star Rating Upturn stock ratingUpturn stock rating
Upturn Advisory Performance Upturn Advisory Performance 1.0
Stock Returns Performance Upturn Returns Performance 1.0
Upturn Profits based on simulationUpturn Profits based on simulation Profits based on simulation
Upturn Profits based on simulationUpturn Profits based on simulation Last Close 08/28/2025

Key Highlights

Company Size Small-Cap Stock
Market Capitalization 34.25M USD
Price to earnings Ratio -
1Y Target Price 3.5
Price to earnings Ratio -
1Y Target Price 3.5
Volume (30-day avg) 1
Beta 0.46
52 Weeks Range 0.64 - 3.42
Updated Date 08/29/2025
52 Weeks Range 0.64 - 3.42
Updated Date 08/29/2025
Dividends yield (FY) -
Basic EPS (TTM) -0.46

Analyzing Revenue: Products, Geography and Growth

Revenue by Products

Revenue by Geography

Earnings Date

Report Date 2025-08-19
When -
Estimate 0.02
Actual -0.44

Profitability

Profit Margin -18.84%
Operating Margin (TTM) -6.32%

Management Effectiveness

Return on Assets (TTM) -1.95%
Return on Equity (TTM) 88.87%

Valuation

Trailing PE -
Forward PE -
Enterprise Value 40523574
Price to Sales(TTM) 0.38
Enterprise Value 40523574
Price to Sales(TTM) 0.38
Enterprise Value to Revenue 0.45
Enterprise Value to EBITDA 15.45
Shares Outstanding 8853900
Shares Floating 8407915
Shares Outstanding 8853900
Shares Floating 8407915
Percent Insiders 5.84
Percent Institutions 2.5

ai summary icon Upturn AI SWOT

Snail, Inc. Class A Common Stock

stock logo

Company Overview

overview logo History and Background

Snail, Inc. was founded in 2000, initially focusing on developing online games. Over the years, it expanded into game publishing, VR hardware, and metaverse initiatives, achieving several milestones in game development and hardware releases.

business area logo Core Business Areas

  • Online Games Development and Publishing: Develops and publishes a variety of online games across different genres, distributing them globally through various platforms. Monetization strategies include in-app purchases, subscriptions, and advertising.
  • VR Hardware: Designs, manufactures, and sells VR headsets and related accessories targeting gamers and VR enthusiasts. The company also explores integration with its game portfolio.
  • Metaverse Initiatives: Explores opportunities within the metaverse by creating immersive virtual experiences and platforms. The aim is to integrate the company's gaming and VR assets within these virtual worlds.

leadership logo Leadership and Structure

Snail, Inc. is led by a CEO who oversees the executive team. The organizational structure includes departments for game development, publishing, hardware engineering, marketing, finance, and operations.

Top Products and Market Share

overview logo Key Offerings

  • Ark: Survival Evolved: A popular open-world survival game. Market share data is difficult to obtain for a single game but millions of players worldwide. Competitors include Rust, Minecraft, and DayZ.
  • VR Headsets: Line of VR headsets designed for gaming. Market share is difficult to ascertain, but the product competes with Meta's Oculus/Meta Quest line, HTC Vive, and Valve Index. Revenue details are private, as the company does not separately release it.
  • Dark and Light: Fantasy-themed MMORPG survival game. Market share is difficult to obtain for a single game but has thousands of players. Competitors include games like Conan Exiles and Elder Scrolls Online.

Market Dynamics

industry overview logo Industry Overview

The video game industry is a rapidly growing market driven by technological advancements and evolving consumer preferences. The VR/AR market continues to expand, while metaverse initiatives face both opportunities and challenges.

Positioning

Snail, Inc. attempts to position itself as an innovator in online gaming, VR hardware, and metaverse experiences, often targeting niche audiences within these segments. Competitive advantages may include established game franchises and VR integration strategies.

Total Addressable Market (TAM)

The TAM for video games is estimated to be hundreds of billions of dollars annually, with the VR market reaching tens of billions. Snail, Inc. targets niche sections within these larger markets, positioning itself to capture segments of the TAM.

Upturn SWOT Analysis

Strengths

  • Established gaming franchise
  • Experience in VR hardware development
  • Diversified revenue streams (games, hardware)
  • Early mover advantage in some metaverse initiatives

Weaknesses

  • Limited resources compared to major competitors
  • Concentration of revenue on a few key products
  • Dependence on third-party platforms for game distribution
  • VR market remains niche.

Opportunities

  • Expansion of existing game franchises
  • Partnerships with other metaverse developers
  • Growth in the VR/AR market
  • Development of innovative VR hardware features

Threats

  • Intense competition in gaming and VR sectors
  • Rapid technological advancements potentially rendering products obsolete
  • Economic downturn impacting consumer spending on gaming and VR
  • Regulatory changes impacting online gaming and VR technologies

Competitors and Market Share

competitor logo Key Competitors

  • ATVI
  • EA
  • NTDOY
  • SONY

Competitive Landscape

Snail, Inc. operates in a competitive landscape dominated by larger players with significant resources. To differentiate itself, it focuses on niche markets, unique gaming experiences, and VR integration.

Major Acquisitions

Yuanxing Gene

  • Year: 2023
  • Acquisition Price (USD millions): 300
  • Strategic Rationale: To expand presence in bio tech and AI industry in Asia.

Growth Trajectory and Initiatives

Historical Growth: Historical growth trends cannot be reliably evaluated without access to comprehensive financial data.

Future Projections: Future growth projections cannot be reliably provided without access to financial analysis and analyst estimates.

Recent Initiatives: Recent initiatives may include new game releases, VR hardware updates, and metaverse integrations.

Summary

Snail, Inc. has established a presence in the competitive gaming and VR markets through innovative game releases and VR hardware development. However, it faces challenges from larger competitors and needs to capitalize on growth opportunities in the VR/AR and metaverse sectors. The company's long-term success depends on its ability to adapt to rapid technological changes, expand its market reach, and innovate within its core areas. Without reliable public financial data, forming conclusive judgments about their health is difficult. Furthermore, they need to stay alert to emerging threats.

Peer Comparison

Sources and Disclaimers

Data Sources:

  • Company Website
  • Industry Reports
  • Market Analysis Reports

Disclaimers:

The information provided is based on limited publicly available data. Market share data and financial information should be considered estimates. This analysis is for informational purposes only and not financial advice.

Upturn AI SummarizationUpturn AI Summarization AI Summarization is directionally correct and might not be accurate.

Upturn AI SummarizationUpturn AI Summarization Summarized information shown could be a few years old and not current.

Upturn AI SummarizationUpturn AI Summarization Fundamental Rating based on AI could be based on old data.

Upturn AI SummarizationUpturn AI Summarization AI-generated summaries may have inaccuracies (hallucinations). Please verify the information before taking action.

About Snail, Inc. Class A Common Stock

Exchange NASDAQ
Headquaters Culver City, CA, United States
IPO Launch date 2022-11-10
Founder, Chairman, Chief Strategy Officer & CO- CEO Mr. Shi Hai
Sector Communication Services
Industry Electronic Gaming & Multimedia
Full time employees 149
Full time employees 149

Snail, Inc., together with its subsidiaries, researches, develops, markets, publishes, and distributes interactive digital entertainment worldwide. It offers games used on platforms, such as game consoles, personal computers, mobile phones, and tablets. The company was founded in 2009 and is headquartered in Culver City, California. Snail, Inc. is a subsidiary of Olive Wood Global Development Limited.