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Upturn stock ratingUpturn stock rating
TTWO logo

Take-Two Interactive Software Inc (TTWO)

Upturn stock ratingUpturn stock rating
$246.26
Last Close (24-hour delay)
Profit since last BUY3.1%
upturn advisory
Consider higher Upturn Star rating
BUY since 8 days
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  • SELL Advisory (Loss)​
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Upturn Stock infoUpturn Stock info Stock price based on last close
*as per simulation
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Time period over
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Upturn Advisory Summary

09/12/2025: TTWO (2-star) has a low Upturn Star Rating. Not recommended to BUY.

Upturn Star Rating

rating

Below Average Performance

These Stocks/ETFs, based on Upturn Advisory, often underperform the market, warranting careful consideration before investing.

Number of Analysts

rating

27 Analysts rated it

Well-followed company, solid analyst reports, reliable data for confident investing.

1 Year Target Price $262.02

1 Year Target Price $262.02

Analysts Price Target For last 52 week
$262.02 Target price
52w Low $146.76
Current$246.26
52w High $250.45

Analysis of Past Performance

Type Stock
Historic Profit 32.27%
Avg. Invested days 49
Today’s Advisory Consider higher Upturn Star rating
Upturn Star Rating Upturn stock ratingUpturn stock rating
Upturn Advisory Performance Upturn Advisory Performance 4.0
Stock Returns Performance Upturn Returns Performance 3.0
Upturn Profits based on simulationUpturn Profits based on simulation Profits based on simulation
Upturn Profits based on simulationUpturn Profits based on simulation Last Close 09/12/2025

Key Highlights

Company Size Large-Cap Stock
Market Capitalization 45.43B USD
Price to earnings Ratio -
1Y Target Price 262.02
Price to earnings Ratio -
1Y Target Price 262.02
Volume (30-day avg) 27
Beta 1
52 Weeks Range 146.76 - 250.45
Updated Date 09/14/2025
52 Weeks Range 146.76 - 250.45
Updated Date 09/14/2025
Dividends yield (FY) -
Basic EPS (TTM) -24.13

Analyzing Revenue: Products, Geography and Growth

Revenue by Products

Product revenue - Year on Year

Revenue by Geography

Geography revenue - Year on Year

Earnings Date

Report Date -
When -
Estimate -
Actual -

Profitability

Profit Margin -72.92%
Operating Margin (TTM) 1.16%

Management Effectiveness

Return on Assets (TTM) -1.65%
Return on Equity (TTM) -89.29%

Valuation

Trailing PE -
Forward PE 98.04
Enterprise Value 46899434407
Price to Sales(TTM) 7.83
Enterprise Value 46899434407
Price to Sales(TTM) 7.83
Enterprise Value to Revenue 8.09
Enterprise Value to EBITDA 63.79
Shares Outstanding 184470000
Shares Floating 172167894
Shares Outstanding 184470000
Shares Floating 172167894
Percent Insiders 1.37
Percent Institutions 97.88

ai summary icon Upturn AI SWOT

Take-Two Interactive Software Inc

stock logo

Company Overview

overview logo History and Background

Take-Two Interactive Software Inc. was founded in 1993. Initially a technology holding company, it evolved to focus on developing, publishing, and distributing video games. Key milestones include acquiring Rockstar Games in 1998 and 2K Games in 2005, which solidified its position in the industry.

business area logo Core Business Areas

  • Rockstar Games: Develops and publishes action-adventure games, including the Grand Theft Auto and Red Dead Redemption franchises.
  • 2K: Develops and publishes sports and entertainment titles such as NBA 2K, WWE 2K, and BioShock.
  • Private Division: Publishes titles from independent developers, offering support and distribution to smaller studios.

leadership logo Leadership and Structure

Strauss Zelnick is the Chairman and CEO. The company is structured into publishing labels (Rockstar Games, 2K, Private Division) and a corporate division overseeing finance, legal, and strategy.

Top Products and Market Share

overview logo Key Offerings

  • Grand Theft Auto V: A critically acclaimed and commercially successful action-adventure game. It has sold over 200 million copies. Competitors include games from Ubisoft (e.g., Assassin's Creed) and Electronic Arts (e.g., Battlefield).
  • NBA 2K Series: A leading basketball simulation game. Competitors include Electronic Arts' NBA Live series. No specific market share known, but it is dominant in the basketball game segment.
  • Red Dead Redemption 2: A critically acclaimed and commercially successful action-adventure game. It has sold over 65 million copies. Competitors include games like Horizon Zero Dawn and Assassin's Creed Valhalla.

Market Dynamics

industry overview logo Industry Overview

The video game industry is experiencing substantial growth, driven by increased digital distribution, esports popularity, and mobile gaming. The market is highly competitive, with new technologies and business models constantly emerging.

Positioning

Take-Two Interactive is a leading publisher known for high-quality, narrative-driven games and popular sports franchises. Its competitive advantages include strong intellectual property and a focus on long-term engagement.

Total Addressable Market (TAM)

The global video game market is projected to reach hundreds of billions of dollars. Take-Two is positioned to capture a significant share through its premium titles and expanding digital presence.

Upturn SWOT Analysis

Strengths

  • Strong intellectual property portfolio (GTA, NBA 2K, Red Dead)
  • Proven track record of developing high-quality games
  • Established distribution network
  • Experienced management team

Weaknesses

  • Reliance on a few key franchises
  • Potential for delays in game releases
  • Exposure to competition from other major publishers
  • Dependence on successful execution of development

Opportunities

  • Expansion into new gaming platforms (e.g., cloud gaming)
  • Growth in esports and streaming
  • Development of new intellectual properties
  • Acquisition of smaller studios and IP

Threats

  • Changing consumer preferences
  • Increased competition from free-to-play games
  • Economic downturn affecting consumer spending
  • Technological disruptions

Competitors and Market Share

competitor logo Key Competitors

  • EA (EA)
  • ATVI (ATVI)
  • UBI.PA (UBI)
  • NTDOY (NTDOY)

Competitive Landscape

Take-Two competes with other major publishers based on game quality, marketing, and distribution. It differentiates itself through high-quality, narrative-driven experiences and strong intellectual property.

Major Acquisitions

Zynga

  • Year: 2022
  • Acquisition Price (USD millions): 12700
  • Strategic Rationale: Acquisition expanded Take-Two's mobile gaming presence and diversified its revenue streams.

Growth Trajectory and Initiatives

Historical Growth: Take-Two Interactive has experienced significant growth driven by successful game releases and digital sales.

Future Projections: Future projections need to be obtained from reliable finance websites to update this section.

Recent Initiatives: Recent initiatives include the acquisition of Zynga and investments in new game development and distribution platforms.

Summary

Take-Two Interactive is a strong company with a valuable portfolio of intellectual property and a proven track record of success. Its focus on high-quality games and digital distribution positions it well for future growth. However, reliance on key franchises and increased competition remain challenges to monitor.

Peer Comparison

Sources and Disclaimers

Data Sources:

  • Company Filings
  • Analyst Reports
  • Industry Publications

Disclaimers:

This analysis is for informational purposes only and should not be considered financial advice. Market conditions and company performance can change rapidly.

Upturn AI SummarizationUpturn AI Summarization AI Summarization is directionally correct and might not be accurate.

Upturn AI SummarizationUpturn AI Summarization Summarized information shown could be a few years old and not current.

Upturn AI SummarizationUpturn AI Summarization Fundamental Rating based on AI could be based on old data.

Upturn AI SummarizationUpturn AI Summarization AI-generated summaries may have inaccuracies (hallucinations). Please verify the information before taking action.

About Take-Two Interactive Software Inc

Exchange NASDAQ
Headquaters New York, NY, United States
IPO Launch date 1997-04-15
Executive Chairman & CEO Mr. Strauss H. Zelnick Esq., J.D.
Sector Communication Services
Industry Electronic Gaming & Multimedia
Full time employees 12928
Full time employees 12928

Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company develops and publishes action/adventure products under the Grand Theft Auto, LA Noire, Max Payne, Midnight Club, and Red Dead Redemption names, as well as other franchises. It also publishes various entertainment properties across various platforms and a range of genres, such as shooter, action, role-playing, strategy, sports, and family/casual entertainment under the BioShock, Mafia, Sid Meier's Civilization, XCOM series, Borderlands, and Tiny Tina's Wonderland names. In addition, the company publishes sports simulation titles comprising NBA 2K series, a basketball video game; the WWE 2K professional wrestling series; mobile titles, including WWE SuperCard; and PGA TOUR 2K. Further, it offers Kerbal Space Program; free-to-play mobile games, such as CSR Racing, Dragon City, Empires & Puzzles, FarmVille, Game of Thrones: Legends, Golf Rival, Harry Potter: Puzzles & Spells, Match Factory!, Merge Dragons!, Merge Magic!, Monster Legends, Toon Blast, Top Eleven, Top Troops, Toy Blast, Two Dots, Words With Friends, and Zynga Poker; and hyper-casual mobile titles, including Color Block Jam, Fill the Fridge!, Parking Jam 3D, Power Slap, Pull the Pin, Screw Jam, Twisted Tangle, and Tangled Snakes. The company's products are designed for console gaming systems; and mobiles comprising smartphones, tablets, and personal computers. It provides its products through physical retail, digital download, online platforms, and cloud streaming services. Take-Two Interactive Software, Inc. was incorporated in 1993 and is based in New York, New York.