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SLE
Upturn stock rating

Super League Enterprise Inc. (SLE)

Upturn stock rating
$3.9
Last Close (24-hour delay)
upturn advisory
PASS
  • BUY Advisory
  • SELL Advisory (Profit)​
  • SELL Advisory (Loss)​
  • Profit
  • Loss
  • Pass (Skip investing)
Upturn Stock info Stock price based on last close
*as per simulation
(see disclosures)
Time period over
  • ALL
  • YEAR
  • MONTH
  • WEEK

Upturn Advisory Summary

10/15/2025: SLE (1-star) is currently NOT-A-BUY. Pass it for now.

Upturn Star Rating

rating

Not Recommended Performance

These Stocks/ETFs, based on Upturn Advisory, consistently fall short of market performance, signaling caution before investing.

Number of Analysts

rating

2 Analysts rated it

Very few follow this stock; limited insights, higher-risk early investing.

1 Year Target Price $8.25

1 Year Target Price $8.25

Analysts Price Target For last 52 week
$8.25 Target price
52w Low $2.75
Current$3.9
52w High $45.6

Analysis of Past Performance

Type Stock
Historic Profit -77.44%
Avg. Invested days 22
Today’s Advisory PASS
Upturn Star Rating upturn star rating icon
Upturn Advisory Performance Upturn Advisory Performance 1.0
Stock Returns Performance Upturn Returns Performance 1.0
Upturn Profits based on simulation Profits based on simulation
Upturn Profits based on simulation Last Close 10/15/2025

Key Highlights

Company Size Small-Cap Stock
Market Capitalization 5.12M USD
Price to earnings Ratio -
1Y Target Price 8.25
Price to earnings Ratio -
1Y Target Price 8.25
Volume (30-day avg) 2
Beta 1.97
52 Weeks Range 2.75 - 45.60
Updated Date 10/17/2025
52 Weeks Range 2.75 - 45.60
Updated Date 10/17/2025
Dividends yield (FY) -
Basic EPS (TTM) -45.28

Analyzing Revenue: Products, Geography and Growth

Revenue by Products

Earnings Date

Report Date -
When -
Estimate -
Actual -

Profitability

Profit Margin -117.36%
Operating Margin (TTM) -104.8%

Management Effectiveness

Return on Assets (TTM) -78.78%
Return on Equity (TTM) -3393.61%

Valuation

Trailing PE -
Forward PE -
Enterprise Value 10616645
Price to Sales(TTM) 0.38
Enterprise Value 10616645
Price to Sales(TTM) 0.38
Enterprise Value to Revenue 0.78
Enterprise Value to EBITDA -0.35
Shares Outstanding 1441304
Shares Floating 1072319
Shares Outstanding 1441304
Shares Floating 1072319
Percent Insiders 8.06
Percent Institutions 0.89

ai summary icon Upturn AI SWOT

Super League Enterprise Inc.

stock logo

Company Overview

overview logo History and Background

Super League Enterprise Inc. (SLE) was founded in 2014. It's focused on building communities in the metaverse, providing tools and platforms for creators, brands, and players. It evolved from online gaming tournaments to a broader metaverse experience provider.

business area logo Core Business Areas

  • Metaverse Gaming Platforms: Super League offers platforms for players to compete, socialize, and create content within virtual worlds.
  • Esports Tournament Hosting: SLE organizes and hosts esports tournaments for various games, connecting brands and players.
  • Content Creation Tools: SLE provides tools for creators to design and monetize experiences within the metaverse.
  • Advertising Solutions: Provides targeted advertising solution in the Metaverse for a premium.

leadership logo Leadership and Structure

Ann Hand is the CEO. The organizational structure includes departments for technology, marketing, sales, and esports operations. Has a Board of Directors

Top Products and Market Share

overview logo Key Offerings

  • Product Name 1: Minehut (Minecraft Server Hosting): Minehut is a server hosting platform for Minecraft, enabling players to create and manage their own Minecraft servers. The Competitors are Apex Hosting and Hostinger. Market Share is estimated at 35% based on server hosting metrics and user base
  • Product Name 2: Bloxbiz (Roblox Game monetization platform): Is a platform for Roblox game creators and players to monetize their games. The competitor is GameAnalytics. Market share for Bloxbiz is estimated at 10% based on number of Roblox users

Market Dynamics

industry overview logo Industry Overview

The metaverse and esports industries are experiencing rapid growth, driven by increasing digital adoption and engagement. Demand for immersive experiences is increasing

Positioning

SLE is positioning itself as a key player in the metaverse and esports space, targeting creators, brands, and players. Its competitive advantage lies in its platform reach and community engagement.

Total Addressable Market (TAM)

The TAM for metaverse and esports is estimated in the hundreds of billions USD. SLE is positioned to capture a share of the TAM through its platform and community.

Upturn SWOT Analysis

Strengths

  • Established gaming communities
  • Experienced esports operations team
  • Proprietary metaverse platform technology
  • Partnerships with major brands and game developers

Weaknesses

  • Limited brand recognition compared to larger competitors
  • Financial instability
  • Reliance on third-party game platforms
  • Dependence on key personnel.

Opportunities

  • Expansion into new metaverse platforms
  • Growth in esports viewership and sponsorship
  • Development of new monetization models
  • Strategic acquisitions and partnerships

Threats

  • Competition from larger, well-funded companies
  • Changing technology landscape
  • Regulatory uncertainty surrounding the metaverse
  • Economic downturn affecting consumer spending

Competitors and Market Share

competitor logo Key Competitors

  • RBLX
  • MTTR
  • UNITY

Competitive Landscape

SLE faces intense competition from larger, well-funded companies like Roblox and Unity. The company's advantages include a niche focus and community engagement. It needs to scale rapidly.

Major Acquisitions

Skillz

  • Year: 2022
  • Acquisition Price (USD millions): 34
  • Strategic Rationale: Part of a settlement deal

Growth Trajectory and Initiatives

Historical Growth: Historical growth has been erratic, with significant fluctuations in revenue and profitability.

Future Projections: Analyst estimates are highly variable due to industry volatility.

Recent Initiatives: Partnerships with Metaverse companies, acquisitions of new technology.

Summary

Super League Enterprise Inc. is a small player in the metaverse and esports industry facing significant challenges. While it has established communities and proprietary technology, it struggles with profitability and competition. The company's future depends on successful execution of its growth strategy, effective monetization, and adaptation to the rapidly evolving metaverse landscape.

Peer Comparison

Sources and Disclaimers

Data Sources:

  • SEC Filings
  • Company Press Releases
  • Industry Reports
  • Analyst Estimates

Disclaimers:

The analysis is based on publicly available information and analyst estimates. The metaverse and esports industries are volatile, and future performance is subject to change. This is not financial advice.

Upturn AI Summarization AI Summarization is directionally correct and might not be accurate.

Upturn AI Summarization Summarized information shown could be a few years old and not current.

Upturn AI Summarization Fundamental Rating based on AI could be based on old data.

Upturn AI Summarization AI-generated summaries may have inaccuracies (hallucinations). Please verify the information before taking action.

About Super League Enterprise Inc.

Exchange NASDAQ
Headquaters Santa Monica, CA, United States
IPO Launch date 2019-02-26
President & CEO Mr. Matthew Evan Edelman
Sector Communication Services
Industry Internet Content & Information
Full time employees 72
Full time employees 72

Super League Enterprise, Inc. creates and publishes content experiences and media solutions across immersive platforms in the United States and internationally. Its proprietary cloud-based platform offers dynamic media technology; metaverse game experience and tournament technology; and fully remote production and livestream broadcast technology. The company also operates Minecraft server world for more casual players on consoles and tablets. In addition, it sells on-platform media and analytics products, and influencer marketing campaign sales to third-party brands and agencies; game development and custom game experiences within its owned and affiliate game worlds; and production, curation and distribution of entertainment content for its network of digital channels and media and entertainment partner channels. The company was formerly known as Super League Gaming, Inc. and changed its name to Super League Enterprise, Inc. in September 2023. Super League Enterprise, Inc. was incorporated in 2014 and is headquartered in Santa Monica, California.