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Meta Platforms Inc. (META)

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Upturn Advisory Summary
12/30/2025: META (4-star) is currently NOT-A-BUY. Pass it for now.
1 Year Target Price $837.15
1 Year Target Price $837.15
| 47 | Strong Buy |
| 13 | Buy |
| 6 | Hold |
| 2 | Sell |
| 0 | Strong Sell |
Analysis of Past Performance
Type Stock | Historic Profit 91.14% | Avg. Invested days 69 | Today’s Advisory PASS |
Upturn Star Rating ![]() | Upturn Advisory Performance | Stock Returns Performance |
Key Highlights
Company Size Large-Cap Stock | Market Capitalization 1.68T USD | Price to earnings Ratio 29.49 | 1Y Target Price 837.15 |
Price to earnings Ratio 29.49 | 1Y Target Price 837.15 | ||
Volume (30-day avg) 68 | Beta 1.27 | 52 Weeks Range 478.72 - 795.06 | Updated Date 12/30/2025 |
52 Weeks Range 478.72 - 795.06 | Updated Date 12/30/2025 | ||
Dividends yield (FY) 0.32% | Basic EPS (TTM) 22.58 |
Analyzing Revenue: Products, Geography and Growth
Revenue by Products
Product revenue - Year on Year
Revenue by Geography
Geography revenue - Year on Year
Earnings Date
Report Date - | When - | Estimate - | Actual - |
Profitability
Profit Margin 30.89% | Operating Margin (TTM) 40.08% |
Management Effectiveness
Return on Assets (TTM) 18.01% | Return on Equity (TTM) 32.64% |
Valuation
Trailing PE 29.49 | Forward PE 21.98 | Enterprise Value 1685157353221 | Price to Sales(TTM) 8.86 |
Enterprise Value 1685157353221 | Price to Sales(TTM) 8.86 | ||
Enterprise Value to Revenue 8.8 | Enterprise Value to EBITDA 16.22 | Shares Outstanding 2177889269 | Shares Floating 2173375331 |
Shares Outstanding 2177889269 | Shares Floating 2173375331 | ||
Percent Insiders 0.06 | Percent Institutions 79.4 |
Upturn AI SWOT
Meta Platforms Inc.

Company Overview
History and Background
Meta Platforms Inc., formerly Facebook, Inc., was founded by Mark Zuckerberg, Eduardo Saverin, Andrew McCollum, Dustin Moskovitz, and Chris Hughes in 2004. It began as a social networking platform for Harvard students and rapidly expanded. Key milestones include the acquisition of Instagram in 2012 for $1 billion and WhatsApp in 2014 for $19 billion. In October 2021, the company rebranded to Meta Platforms, Inc. to reflect its focus on the metaverse.
Core Business Areas
- Family of Apps: This segment encompasses Meta's social media platforms, including Facebook, Instagram, Messenger, and WhatsApp. These services focus on connecting people, sharing content, and enabling communication through various formats like posts, stories, reels, and direct messaging. Advertising is the primary revenue driver for this segment.
- Reality Labs: This segment is dedicated to building the metaverse. It includes virtual reality (VR) hardware (like Oculus/Meta Quest headsets), augmented reality (AR) glasses, and related software and content. This segment is currently focused on research, development, and the long-term vision of immersive digital experiences.
Leadership and Structure
Meta Platforms Inc. is led by Mark Zuckerberg as Chairman and CEO. The company has a hierarchical organizational structure with various divisions and teams responsible for its different products and initiatives. Key executives include the Chief Operating Officer, Chief Financial Officer, and heads of product lines and engineering.
Top Products and Market Share
Key Offerings
- Facebook: The flagship social networking service, connecting billions of users worldwide. Competitors include TikTok, X (formerly Twitter), and Snapchat. As of Q1 2024, Facebook has approximately 3.07 billion monthly active users. Revenue is primarily from advertising.
- Instagram: A visually-focused social media platform for photo and video sharing, including Stories and Reels. Competitors include TikTok and Snapchat. As of Q1 2024, Instagram has over 2 billion monthly active users. Revenue is primarily from advertising.
- WhatsApp: A popular encrypted messaging and voice-calling application. Competitors include Telegram, Signal, and iMessage. WhatsApp has over 2 billion monthly active users. Revenue generation is evolving, with a focus on business services and potential future monetization strategies.
- Messenger: Meta's instant messaging platform, integrated with Facebook and available as a standalone app. Competitors include WhatsApp, Telegram, and iMessage. Millions of daily active users. Revenue is primarily from advertising and business messaging.
- Meta Quest (VR Headsets): Meta's line of virtual reality headsets, aiming to be a gateway to the metaverse. Competitors include Sony PlayStation VR and HTC Vive. Market share in VR hardware is growing, but the overall VR market is still nascent. Revenue from hardware sales and VR content.
Market Dynamics
Industry Overview
Meta operates within the global digital advertising, social media, and emerging metaverse industries. The digital advertising market is highly competitive and driven by user engagement and data analytics. The social media landscape is dynamic, with new platforms and content formats constantly emerging. The metaverse is an nascent but rapidly growing industry with significant long-term potential.
Positioning
Meta is a dominant player in the social media and digital advertising markets, leveraging its massive user base across its Family of Apps. Its competitive advantages include network effects, vast amounts of user data for targeted advertising, and a strong brand presence. In the metaverse, Meta is investing heavily to establish itself as a leader through its Reality Labs division.
Total Addressable Market (TAM)
The global digital advertising market is estimated to be worth hundreds of billions of dollars annually and continues to grow. The metaverse market is projected to reach trillions of dollars in the coming decades. Meta is positioned to capture a significant portion of both markets due to its established user base and significant investments in metaverse technology.
Upturn SWOT Analysis
Strengths
- Massive global user base across its Family of Apps.
- Strong brand recognition and user loyalty.
- Extensive data analytics capabilities for targeted advertising.
- Significant financial resources and investment capacity.
- Leading position in social media and digital advertising.
- Early mover advantage and substantial investment in the metaverse.
Weaknesses
- Increasing regulatory scrutiny and antitrust concerns.
- Dependence on advertising revenue, which can be cyclical.
- Challenges in user growth and engagement on core Facebook platform among younger demographics.
- High investment costs in Reality Labs with uncertain near-term returns.
- Reputational damage from past data privacy scandals and content moderation issues.
Opportunities
- Expansion into the metaverse with VR/AR technologies and experiences.
- Monetization of WhatsApp and Messenger through business services and e-commerce.
- Growth in emerging markets with increasing internet penetration.
- Development of new advertising formats and e-commerce integrations.
- Leveraging AI for enhanced user experiences and advertising effectiveness.
Threats
- Intensifying competition from new social media platforms (e.g., TikTok).
- Changes in data privacy regulations (e.g., Apple's ATT).
- Economic downturns impacting advertising spending.
- Geopolitical risks and potential for platform bans in certain countries.
- Cybersecurity threats and data breaches.
Competitors and Market Share
Key Competitors
- Alphabet Inc. (GOOGL)
- Microsoft Corporation (MSFT)
- Snap Inc. (SNAP)
- ByteDance (private)
- Amazon.com, Inc. (AMZN)
Competitive Landscape
Meta holds a dominant position in social media and digital advertising due to its massive user base and sophisticated advertising platform. However, it faces intense competition from Google in digital advertising, TikTok in short-form video content, and Microsoft in emerging areas like the metaverse and AI.
Major Acquisitions
- Year: 2012
- Acquisition Price (USD millions): 1000
- Strategic Rationale: To expand Meta's reach into mobile photo sharing and gain access to a younger demographic, significantly bolstering its advertising capabilities.
- Year: 2014
- Acquisition Price (USD millions): 19000
- Strategic Rationale: To acquire a leading global messaging platform, providing a vast user base and potential for future monetization and integration with Meta's ecosystem.
Oculus VR
- Year: 2014
- Acquisition Price (USD millions): 2000
- Strategic Rationale: To establish a strong foothold in the nascent virtual reality market and lay the foundation for Meta's long-term metaverse ambitions.
Growth Trajectory and Initiatives
Historical Growth: Meta has demonstrated strong historical growth, primarily driven by the expansion of its advertising business across its social media platforms. Revenue and net income have generally increased year-over-year, with some fluctuations based on economic conditions and competitive pressures.
Future Projections: Analyst projections indicate continued revenue growth, with a significant focus on the performance of the Family of Apps and the potential long-term revenue generation from Reality Labs. Growth is expected to be supported by advancements in AI and the expansion of the metaverse.
Recent Initiatives: Recent strategic initiatives include significant investment in AI research and development to enhance user experiences and advertising capabilities, continued development of metaverse hardware and software, and efforts to diversify revenue streams beyond traditional advertising.
Summary
Meta Platforms Inc. is a social media and technology giant with a dominant position in digital advertising through its Family of Apps. The company possesses immense user engagement and data capabilities, providing a strong foundation for its advertising business. However, Meta faces increasing regulatory pressure and competition, and its significant investments in the metaverse through Reality Labs carry substantial risk and long-term return uncertainty. Continued innovation in AI and successful execution of its metaverse strategy will be critical for its future growth.
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Sources and Disclaimers
Data Sources:
- Meta Platforms Inc. Investor Relations Reports (10-K, 10-Q)
- Financial News Outlets (e.g., Wall Street Journal, Bloomberg, Reuters)
- Financial Data Providers (e.g., Yahoo Finance, Google Finance, Refinitiv)
Disclaimers:
This JSON output is for informational purposes only and does not constitute financial advice. Market share data is an approximation and can vary based on the reporting methodology and specific market segment. Financial figures are based on reported data and may be subject to revision. Past performance is not indicative of future results.
AI Summarization is directionally correct and might not be accurate.
Summarized information shown could be a few years old and not current.
Fundamental Rating based on AI could be based on old data.
AI-generated summaries may have inaccuracies (hallucinations). Please verify the information before taking action.
About Meta Platforms Inc.
Exchange NASDAQ | Headquaters Menlo Park, CA, United States | ||
IPO Launch date 2012-05-18 | Founder, Chairman & CEO Mr. Mark Elliot Zuckerberg | ||
Sector Communication Services | Industry Internet Content & Information | Full time employees 78450 | Website https://investor.atmeta.com |
Full time employees 78450 | Website https://investor.atmeta.com | ||
Meta Platforms, Inc. engages in the development of products that enable people to connect and share with friends and family through mobile devices, personal computers, virtual reality and mixed reality headsets, augmented reality, and wearables worldwide. It operates through two segments, Family of Apps (FoA) and Reality Labs (RL). The FoA segment offers Facebook, which enables people to build community through feed, reels, stories, groups, marketplace, and other; Instagram that brings people closer through instagram feed, stories, reels, live, and messaging; Messenger, a messaging application for people to connect with friends, family, communities, and businesses across platforms and devices through text, audio, and video calls; Threads, an application for text-based updates and public conversations; and WhatsApp, a messaging application that is used by people and businesses to communicate and transact in a private way. The RL segment provides virtual, augmented, and mixed reality related products comprising consumer hardware, software, and content that help people feel connected, anytime, and anywhere. The company was formerly known as Facebook, Inc. and changed its name to Meta Platforms, Inc. in October 2021. The company was incorporated in 2004 and is headquartered in Menlo Park, California.

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