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GIGM
Upturn stock rating

Giga Media Ltd (GIGM)

Upturn stock rating
$1.65
Last Close (24-hour delay)
Profit since last BUY7.14%
upturn advisory
WEAK BUY
BUY since 47 days
  • BUY Advisory
  • SELL Advisory (Profit)​
  • SELL Advisory (Loss)​
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Upturn Stock info Stock price based on last close
*as per simulation
(see disclosures)
Time period over
  • ALL
  • YEAR
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Upturn Advisory Summary

10/15/2025: GIGM (1-star) has a low Upturn Star Rating. Not recommended to BUY.

Upturn Star Rating

rating

Not Recommended Performance

These Stocks/ETFs, based on Upturn Advisory, consistently fall short of market performance, signaling caution before investing.

Analysis of Past Performance

Type Stock
Historic Profit 2.75%
Avg. Invested days 47
Today’s Advisory WEAK BUY
Upturn Star Rating upturn star rating icon
Upturn Advisory Performance Upturn Advisory Performance 2.0
Stock Returns Performance Upturn Returns Performance 1.0
Upturn Profits based on simulation Profits based on simulation
Upturn Profits based on simulation Last Close 10/15/2025

Key Highlights

Company Size Small-Cap Stock
Market Capitalization 15.65M USD
Price to earnings Ratio -
1Y Target Price 1.5
Price to earnings Ratio -
1Y Target Price 1.5
Volume (30-day avg) -
Beta 0.27
52 Weeks Range 1.26 - 1.80
Updated Date 06/29/2025
52 Weeks Range 1.26 - 1.80
Updated Date 06/29/2025
Dividends yield (FY) -
Basic EPS (TTM) -0.19

Earnings Date

Report Date -
When -
Estimate -
Actual -

Profitability

Profit Margin -66.74%
Operating Margin (TTM) -112.92%

Management Effectiveness

Return on Assets (TTM) -5.09%
Return on Equity (TTM) -5.01%

Valuation

Trailing PE -
Forward PE -
Enterprise Value -19050351
Price to Sales(TTM) 5.04
Enterprise Value -19050351
Price to Sales(TTM) 5.04
Enterprise Value to Revenue -
Enterprise Value to EBITDA 7.12
Shares Outstanding 11052200
Shares Floating 6203930
Shares Outstanding 11052200
Shares Floating 6203930
Percent Insiders 45.56
Percent Institutions 4.68

ai summary icon Upturn AI SWOT

Giga Media Ltd

stock logo

Company Overview

overview logo History and Background

Giga Media Limited, founded in 1998, is a leading digital entertainment provider in Asia. Initially focused on online gaming, the company has expanded into cloud gaming, digital content distribution, and e-commerce platforms.

business area logo Core Business Areas

  • Online Gaming: Development and operation of online games, including massively multiplayer online role-playing games (MMORPGs) and casual games.
  • Cloud Gaming: Provision of cloud-based gaming services, allowing users to play games on various devices without needing high-end hardware.
  • Digital Content Distribution: Distribution of digital content, including movies, music, and e-books, through online platforms.
  • E-commerce: Operation of e-commerce platforms specializing in digital products and gaming-related merchandise.

leadership logo Leadership and Structure

Giga Media Ltd is led by a board of directors and an executive management team. The company's organizational structure includes functional departments such as product development, marketing, finance, and operations.

Top Products and Market Share

overview logo Key Offerings

  • Razer Gold: A virtual credit system for gamers that allows users to purchase games and in-game content from various online stores. It is utilized globally with millions of users generating significant revenue for the company. Competitors include Steam Wallet, PlayStation Network Cards, and Xbox Gift Cards.
  • GameNow: Cloud gaming platform providing access to a library of games on demand. Revenue generation is based on subscription and pay-per-play models. Competitors include NVIDIA GeForce Now, Xbox Cloud Gaming, and Google Stadia (defunct, but represents the kind of competition).

Market Dynamics

industry overview logo Industry Overview

The digital entertainment industry is experiencing significant growth, driven by increasing internet penetration, the popularity of online gaming, and the rise of cloud-based services.

Positioning

Giga Media Ltd is positioned as a leading digital entertainment provider in Asia, with a strong focus on online gaming and cloud gaming. Its competitive advantages include a strong brand reputation, a wide range of content offerings, and strategic partnerships with leading game developers.

Total Addressable Market (TAM)

The TAM for digital entertainment is estimated to be in the hundreds of billions of dollars globally. Giga Media is targeting the Asian market, specifically, positioning it well for substantial growth in this rapidly expanding sector.

Upturn SWOT Analysis

Strengths

  • Strong brand reputation in Asia
  • Wide range of digital entertainment products and services
  • Strategic partnerships with leading game developers
  • Established cloud gaming platform
  • Large user base for Razer Gold

Weaknesses

  • Geographic concentration in Asia
  • Dependence on online gaming market trends
  • Limited presence in Western markets
  • Competition from larger global players

Opportunities

  • Expansion into new geographic markets
  • Development of new digital entertainment products and services
  • Strategic acquisitions to expand market share
  • Growth of the cloud gaming market
  • Partnerships with telecommunication companies.

Threats

  • Increasing competition from global players
  • Changes in online gaming regulations
  • Technological disruptions in the digital entertainment industry
  • Economic downturns affecting consumer spending
  • Cybersecurity threats

Competitors and Market Share

competitor logo Key Competitors

  • NTES
  • TCEHY
  • EA
  • ATVI

Competitive Landscape

Giga Media competes in a crowded marketplace, with advantages in the asian market but is much smaller compared to global giants. Competitors have significantly more resources and market reach.

Growth Trajectory and Initiatives

Historical Growth: Historical growth trends are currently unavailable due to data limitations.

Future Projections: Future growth projections from analysts are unavailable due to data limitations.

Recent Initiatives: Recent initiatives are unknown without access to current company information.

Summary

Giga Media is a digital entertainment company focused on the Asian market. Its core products, Razer Gold and GameNow, position it well in the gaming sector, but it faces intense competition from larger, global players. The company's future success hinges on its ability to expand its geographic reach and develop innovative products and services while navigating the challenges of the dynamic digital landscape.

Peer Comparison

Sources and Disclaimers

Data Sources:

  • Yahoo Finance (historical data and ticker symbols)
  • Company Website (information on products and services)
  • Industry Reports (market share and industry overview)
  • Limited web searches

Disclaimers:

The data provided is based on limited publicly available information and may not be entirely accurate or up-to-date. Market share percentages are estimates and are not official figures. This analysis is for informational purposes only and should not be considered investment advice.

Upturn AI Summarization AI Summarization is directionally correct and might not be accurate.

Upturn AI Summarization Summarized information shown could be a few years old and not current.

Upturn AI Summarization Fundamental Rating based on AI could be based on old data.

Upturn AI Summarization AI-generated summaries may have inaccuracies (hallucinations). Please verify the information before taking action.

About Giga Media Ltd

Exchange NASDAQ
Headquaters -
IPO Launch date 2000-02-18
Chairman, CEO & CFO Mr. Cheng-Ming Huang
Sector Communication Services
Industry Electronic Gaming & Multimedia
Full time employees 87
Full time employees 87

GigaMedia Limited, together with its subsidiaries, provides digital entertainment services in Taiwan, Hong Kong, and Macau. The company owns and operates FunTown, a digital entertainment portal that offers mobile and browser-based casual games, as well as provides services such as player clubs, tournaments, avatars, friends and family messenger and online chatting systems, customer service, mobile platform, and customer platform. It also provides MahJong, a traditional Chinese tile-based game; casual card and table games; online card games; and chance-based games, including bingo, lotto, horse racing, Sic-Bo, slots, and other casual games. In addition, the company offers role-playing and sports games, such as Tales Runner, a multi-player online obstacle running game; and Yume 100, a story-based game that targets female players. GigaMedia Limited was founded in 1998 and is headquartered in Taipei, Taiwan.